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Darksiders: Review

So I knew, and knew that soon the end of the world would definitely come. All sorts of dubious guys like the riders of the Apocalypse, winged angels chained in armor, and mighty horned demons will arrange him. That’s exactly – actors Darksiders, In principle, we all know us. Between these mythical creatures of varying degrees of recognition, a serious conflict has risen, as well as quite an epic drama – it happened at the beginning of the year on the consoles, but now the project has reached personal computers.

We chop more active, comrades!

The chief hero named War (War) will be disengaged by the plot porridge. He will rush around the game world, periodically returning to already open locations – something like it was in Batman: Arkham Asylum or Prince of Persia (2008). It just so happened that even though the war itself is uncle and harsh, he was deprived of all skills and diverse weapons at one moment. So we will have to get the first and second in the course of the development of events. Partially, good will fall into our hands (such as a deadly boomerang or a powerful gun), but mainly purchase arsenal and pump it in the Valgrim shop (Vulgrim). This demon is still a huckster: for a certain number of souls (during the murder of enemies or as a result of the devastation of chests), he is ready to sell a new weapon and improve the possibilities of the existing one, and in general to contribute in every possible way to successfully solve problems.

And the problems here, whatever you take, one is more pathos by the other-the war with a heroic grin pulls out still beating hearts from giant bosses and in a spectacular Slo-Mo chopens dozens of smaller opponents. For this there is a set of all kinds of combo-despite the not the most impressive variety of enemies that are on the way, some still require an individual approach.

In addition to reflection on the methods of killing one or another hellish outbreak, all kinds of tasks await us. Their setting and solutions live vividly give birth to images of the same prince or his acrobatic sister Lara Croft. And let the war are a rather large comrade, and even wearing heavy armor, crazy size swords and steel gloves, sits through cliffs and crawls along the walls, he is no worse than two already mentioned thin -tower characters. And it’s not only about jumping – we often have to control the mechanisms in order to open a further path. Everything will go to the rescue: and the already familiar boomerang, and the wings behind our hero (will help to overcome the distance large than the length of the jump). Moreover, you will have to travel through the water, periodically fighting off the aggressive kilels living there, and dissecting in sandy expanses on a devoted horse nicknamed Ruin (ruin).

More pathos, good and different

Despite the fact that Darksiders – In fact, Suckyer with a thoughtless edge of all moving and periodic fading in search of ways to solve the problem, the developers did not forget that you could not go far without a qualitatively told. And even if all these pathos speeches of the characters do not give birth to sympathy in the soul and do not pull the tear, nevertheless, formidable views and phrases like “You will answer for everything, villain!”Were exclusively in their place. So it is conceived: a harsh, but fair main character;Mighty enemies with piles of minions;The struggle of mythical creatures taking place on our ruins of our completely real world. Therefore, they are simply obliged to make the same pathos speeches, throw just such formidable views and say exclusively “you will answer for everything, villain!”. So those who blame Darksiders In excessive theatricality, it was simply not “pulling the chip”. Moreover, it will definitely not be possible to find fault with the performance – the magnificent voice acting and the game of actors bring everything that is happening on the screen to a really decent level. The well -known everyone took part in the work on the project Mark Hamill (Mark Hamill). I wonder how many of our readers will recognize him as the Watcher (The Watcher)? Yeah, that very fragrant symbiont, constantly caustically commenting on the action of the war and receiving real pleasure from failures and suffering of others. True, sometimes the caretaker turns out to be even useful – gives advice to the main character and orientates the passage.

The project cannot avoid comparison with other games. I myself did this in the article a couple of times, but if you set the goal, then many more names will come to mind. And this is only on personal computers – the owners of consoles will probably remember a few more titles, including God of War. Nevertheless, being a “national team” from ideas, Darksiders can captivate and hold on the screens. If only because all already familiar elements are quite deftly strung on a single thread. The game balance is designed almost perfectly – they give and shred, and jump, and pump, and see spectacular videos. And although it is not entirely clear what the developers were doing so much time, we also do not have.

There are few such projects on the staff. Really high -quality games in this genre appear extremely rarely. So blame Darksiders The secondary would only make sense if this came out every week, and the user tortured to the right and left of everything that was a little worse than perfect. No need to be shy to recognize – before us a qualitatively ported action with an excellent design, a worthy plot and a fascinating gameplay. And, probably with a good future, the developers said they were considering the possibility of creating a sequel. In https://purainfo3dmatrix.com/uncategorized/hello-world/ addition, there are plans to shoot a movie based on. In general, keep it up, Darksiders!

Pros: excellent implementation of already familiar ideas;peppy and diverse gameplay;high -quality, albeit a little late port with consoles.
Cons: insufficient variety of opponents, as well as combo-studies and achieving.